gohud

Theming

gohud's appearance has three layers. Change colours only, or replace the shapes entirely.

Three layers

A preset bundles all three.

Tokens

Every colour and measurement lives under the GoHud type in the Theme, addressed by name.

Opacity — the game behind the panel

Popups, dialogs, sheets, cards, HUD panels, alerts and snackbars draw their face at 80% opacity.

Skins — where a Theme cannot reach

class_name MySkin extends GoSkin func draw_joystick(canvas: CanvasItem, center: Vector2, knob: Vector2, radius: float…

Your own preset — one file

Adding a theme used to mean editing four places by hand — the builder's palette, the shape, a skin, a preset resource.

Readability is measured

"Pretty" is taste; "legible" can be measured.